This is a optional file that gives the Lurcher a spawn point in the game, so you can obtain the car in normal gameplay without a trainer or having it spawn in traffic.

The car can be found behind the "Corpse Ride" in Firefly Island, it's a hidden quite well and will take some maneuvering to get the car out. Refer to the location pics for exact details.

Installation:

1. Start OpenIV and go to pc>data>maps>east>brook_s.img. 

2. Open the img file and then right click and select "Add". 

3. Inside the "Spawn Point" folder, choose the folder of the game you have, there should be a .wpl file inside.

4. Double click on the .wpl file and OpenIV should replace the old wpl file with the new one, and now you should see the car at the location in the game. And that's it!

Note: For TBoGT, you need to do the same process but you need to replace the .wpl found in EFLC>TBoGT>pc>data>maps>east>brook_s.img.

Extra Important Note: In order for the spawn point to work you MUST add the car under the name "lurcher" like in the main readme, otherwise the game WILL crash. You have been warned!


Manual installation:

If you have another mod that changes the WPL files that this mod replaces and you want to make this mod compatible you can follow these steps below.

1. Start OpenIV and go to pc>data>maps>east>brook_s.img. 

2. Find "brook_s_stream0" in the img.

3. Right click on the file and select "Export to OpenPlacement (.opl)".

4. Choose a folder to export to, a .opl file should be created that can be opened with Notepad.

5. After opening the file, scroll all the way down to a section labeled "cars". There should be another coordinate setting there.

6. Add this line below after the existing coordinates. Be sure it is directly below the existing coordinates and not after the "end"

984.73, -668.786, 13.717900, 0.6216948, -0.7832596, 3, hash:2068293287, -1, -1, -1, -1, 1633, 0, 200

7. Save the file.

8. Go back to OpenIV and with the brook_s.img file still open go to "New" (in edit mode) and select "Import openFormats".

9. It'll then ask you to find the opl file to import, then you select the opl file that you edited and click "Open". The file should now be updated.

10. Go back to your game, and the car should now be spawning at the location, you're done!